
However, X used on its own performs a melee attack with the butcher’s knife. For example, to reflect a fireball hurled by some kind of multi-baby-headed monster required us to focus our attention on him with LSB and then hold LT and X simultaneously.


Even when we became more used to the controls, the Xbox 360 controller we were using felt like it was a button or two short. For example, we were using a giant croquet mallet in the Queen of Hearts' domain, but a weird hobby-horse in another level.Īs well as these two melee weapons, there's also a shield device (a spinning parasol), a button to change your attack focus and a jump button we resorted to button-mashing for the first few encounters. The latter two can be upgraded by collecting the teeth that spill from defeated enemies, crates and other features of Wonderland.

As with the first game, Alice has many weapons at her disposal, from the iconic butcher’s knife to a giant hammer to a ranged weapon. Alice: Madness Returns Hands-on PreviewWe spent at least an hour with a couple of levels of Alice to get a good feel for the controls, style and combat of the game.
